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Playing sounds in Windows Phone 7 applications

In this short tutorial I will show how to play sounds in Windows Phone 7 Silverlight applications. You will be surprised that for playing sounds in...

2 replies - 5473 views - 11/25/11 by Jevgeni Tšaikin in Articles

A Windows Phone Mango App... About Mangos

A great example of a multi-faceted application for Windows Phone 7.1 Mango that could be used in a marketing campaign or some similar situation is the new...

0 replies - 2696 views - 11/21/11 by Mitch Pronschinske in Articles

Windows Phone 7 XNA Game Tutorial Ep 1

In the first of a series of tutorial videos about how to create a Windows Phone 7 game, I introduce MangoLander - the example project we will use to learn...

0 replies - 2228 views - 11/21/11 by Mitch Pronschinske in Videos

The BEPUphysics Library (for Windows, XBox and WP7)

A good physics engine can help a lot if you're creating a game or some app that involves some natural look and feel to it.  The BEPUphysics is a good bet if...

0 replies - 2608 views - 11/20/11 by Mitch Pronschinske in News

XNACPC - A PC & Xbox 360 Amstrad CPC emulator, written in C# and XNA

"On and off during the last month or so, I’ve worked toward finishing a project I wrote about last year. It’s an Amstrad CPC Emulator, written in...

0 replies - 1731 views - 11/13/11 by Greg Duncan in News

XNA to SilverXNA - Part 4 Degrees of Separation

In yet another area that will be completely foreign to XNA devs (unless you' have delved into Silverlight or Web programming) is the concept that in...

0 replies - 2252 views - 11/12/11 by Simon Jackson in Articles

XNA to SilverXNA – Part 3: Baby steps and your first control

Continuing on From Part 1 and Part 2 of the SilverXNA series, we continue to start doing some actual Silverlight rendering of our own. Now if you compare...

0 replies - 2157 views - 11/11/11 by Simon Jackson in Articles

Video: Windows Phone 3D - Integrating XNA and Silverlight

Bill Reiss, Senior Consultant at AgileThought and Microsoft Silverlight MVP, discusses an exciting development milestone - integrating XNA and Silverlight...

0 replies - 2287 views - 11/03/11 by Mitch Pronschinske in Videos

XNA to SilverXNA–Part 2 Getting your XNA project running in Silverlight

In Part 1 I went over some of the things you’ll need to do to get your current XNA project ready for use in the Silverlight XNA integration which I've...

0 replies - 3663 views - 10/25/11 by Simon Jackson in Articles

XNA to SilverXNA – Overview (Part 1)

This is the first tutorial in a series of 7 that teaches you how to integrate and port XNA apps to Silverlight on Winows Phone Mango.For some time now I’ve...

0 replies - 2753 views - 10/19/11 by Simon Jackson in Articles

XNA to SilverXNA-part 7 Breaking the mould

So far with SilverXNA we have been dealing will a full page approach to rendering our Silverlight page in XNA, it’s quick and simple but there is...

1 replies - 3815 views - 09/24/11 by Simon Jackson in News

XNA to SilverXNA-part 6 Adding a bit of Flash

Now one thing that wasn’t in the original game (unless you count the player / enemy animations which to face it are part of the gam anyway) was any kind...

0 replies - 3087 views - 09/22/11 by Simon Jackson in News

Using PerfHUD with XNA

I am definitely a fan of ATI cards. Had a few Geforces but didn’t liked them very much. I actually noticed image quality decrease when switching from an...

0 replies - 3505 views - 05/20/11 by David Amador in News

Input box? On Windows Phone 7? Indeed.

If you are a seasoned Windows developer, you probably are familiar with the concept of an input box - basically, a modal windows that pops up to prompt the...

1 replies - 8896 views - 11/03/10 by Den Delimarsky in Articles

Book Review - XNA 3D Primer

0 replies - 3448 views - 10/12/10 by Den Delimarsky in Book Reviews